Vincent Diamante, composer of “Cloud” and “Flower,” joined a round table discussion this past Games Developer Conference on music and sound design in video games.
Diamante on sources of inspiration:
“I remember a game called Ballblazer. It was by Lucasfilm, back in the mid-80’s before they became LucasArts. It was a first-person sports game, and as you played there was this procedurally generated jazz solo. Some reviews at the time said that the soundtrack sounded like extreme John Coltrane solos. It was for PC and for Nintendo, and I remember playing it at the time, being this young music student, and thinking, ‘This music is different.’ It was this magical thing.”
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