So the game has been around for three years, and when we first built the game, it’s really an 8-player game, an 8-player co-op game. But, starting around a year and a half ago I think, I saw that first Fortnite concert, and that was really inspiring to me. I had never thought about bringing something like that from the real world into a virtual fantasy land. And so, at that point, I really actually did enjoy the Fortnite concert, and I started to think about, is this possible? It was very inspiring. Journey and Sky were focused on bringing people together. Journey is about bringing two strangers together and creating a genuine human connection. Whereas Sky is 8 players. You can have a friend circle, a family, hanging out together. But when I saw the concert, I’d never thought you could bring tens of thousands of people together in one go! That was something I’d never even dreamed about attempting, but after the Fortnite concert, it was like “maybe I can give that a try.”
Full interview available here: https://www.pushsquare.com/features/interview-how-fortnite-inspired-building-a-better-virtual-concert-in-sky-children-of-the-light