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Exhibits

What About The Art? in QM Gallery Alriwaq

2016

‘What About The Art?’ is curated by internationally acclaimed New York based Chinese artist Cai Guo-Qiang and was presented in the context of Qatar China 2016 Year of Culture. The exhibition features 15 contemporary Chinese artists and collectives working in a variety of media. Artworks exemplifying each and every artist’s unique artistic language and methodology were displayed in individual galleries, a curatorial approach further highlighting the distinctive creative pursuit of each individual participant. Jenova Chen’s work on Journey, Flower, flOw were celebrated in this exhibition.


Smithsonian Permanent Collection

2013

The Smithsonian American Art Museum acquired two video games for its permanent collection, “Flower” (2009) and “Halo 2600” (2010). These acquisitions build upon the museum’s growing collection of film and media arts. It also represents the museum’s ongoing commitment to the study and preservation of video games as an artistic medium.


Video Game in MoMA

2013

MoMA acquired a selection of 14 video games, the seedbed for an initial wish list of 40 to be acquired in the near future. It establishes a new category of artworks in MoMA’s collection. flOw is included in the exhibition.


The Art of Video Games

2012

The Art of Video Games is an exhibition by the Smithsonian American Art Museum, which was on display from March 16, 2012 through September 30, 2012. The exhibition was designed to highlight the evolution of art in the video game medium over its forty-year history. Curated by Chris Melissinos, the exhibition toured 10 additional venues in the United States following it time at the Smithsonian. Flower was included in the exhibition.

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