Something new from TGC

Posted by on November 1st, 2016

a game about giving

We hope you’ll enjoy our next game, and in the meantime we’re hiring.

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Categories: General Comments: 36

   
   

Reflecting on TGC’s 10th Birthday

Posted by on May 23rd, 2016

Hello,

This past week brought us the 10th birthday of thatgamecompany. I can’t avoid but feel overwhelmed with mixed emotions. It’s a self contemplating week for many of us at TGC.

10 years ago, we were fresh out of game design school. With a handful of heartwarming letters from fans of our student games, we were young and naive enough to believe that we could start a game studio out of thin air and nudge the game industry towards a better future. We started TGC to push the envelope of what video games could be. Particularly, to create emotions and experiences that are deeper and broader beyond the status quo, something meaningful and valuable not just for the stereotypical hardcore gamers but also for their most loved ones that they want to share the gaming culture with.

TGC_10th_Team

Sometimes I feel I’m a video game evangelist. We love video games, we would like to share the things we love with the rest of the world. Video game as a medium is often regarded as the 9th Art Form by developers and critics. And yet, the majority of people I run into have never experienced the beauty of it. I’m sure I’m not the only one here when I say my family and closest friends outside the game industry perceive video gaming to be like Rock ’n’ Roll music when it first debuted. There’s just very little there accessible and relevant for them. I just wish they could understand us one day.

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Categories: About TGC, Anniversary, General, Misc, New Game, Philosophy Comments: 19

   
   

The Art of Journey Releases in September

Posted by on August 27th, 2012

 

Seeing how Journey has resonated with players across the world, we wanted to work with the Santa Monica Studio to provide a deeper look into the visual development behind this critically acclaimed hit. So, we’re excited to let everyone know that we will be presenting you with a wonderful first-time look at the extensive artwork that went into bringing Journey to life. It’s the first book directly inspired by one of our games and is titled The Art of Journey and will be available for purchase in September.

This book, designed and written by Matt Nava, art director on Journey, provides an insider’s view into the stylistic influences, narrative functions, and game design goals that shaped the final look of the game. Readers will discover how Journey’s landscapes, cut-scenes, and much-loved robed traveler came to be. For your enjoyment, The Art of Journey will come bound as an embossed hardcover book filled with gorgeous concept art, intricate pencil drawings, and 3D models printed in full color on art-quality paper.

In addition, the book has an innovative “augmented reality” feature powered by the Daqri 4D platform. By downloading a free companion app, readers will be able to point their smartphone or tablet’s camera at special images and see animated 3D models appear straight from the game. It’s a truly unique and innovative way to more fully experience the artwork of Journey.

We are especially proud to include a tribute in the book to the game’s players. Journey’s touching experience and memorable visuals have inspired many players to create their own artwork. Matt has collected some of the team’s favorites in a special fan art section which I hope will speak to those of you who have been moved by the Journey experience.

The Art of Journey will be accompanied by a voucher that will allow readers to download a free copy of the game’s soundtrack to their PS3.

Please continue to stay tuned for updates and sneak peeks for The Art of Journey. In the meantime, don’t forget to check out the Journey Collector’s Edition, which will be available on store shelves this coming Tuesday, August 28.

Categories: About TGC, Fan Art, General, Journey, Press Comments: 51

   
   



thatgamecompany was started in 2006 in response to the many heartfelt requests we received as students from players around the world. These players were looking for games that provided meaningful, enriching interactive experiences in a broadly accessible, artistically crafted way.

Since then we have been very fortunate to have brought our players flOw, Flower and Journey through our three-game partnership with Sony Computer Entertainment America, Santa Monica Studio. We are extremely grateful to Sony and the many players who put their faith in us. Their support has turned Journey into the fastest selling title in PSN history.

Many of you have asked what’s coming up next for TGC and whether our games can be played on other platforms. I have good news for you.

Today I am pleased to announce thatgamecompany has raised funding to develop and release our games independently. This enables us to bring our games to more platforms and provide our players the highest quality experience at every point of contact.

Making this possible is Mitch Lasky from Benchmark Capital. Together we share a vision for bringing emotionally compelling interactive entertainment to players worldwide.

We are very excited about our new adventure. Please stay tuned, as we look forward to sharing with you more details about our next game soon.

Categories: General Comments: 32

   
   

Video Game in 10 Years

Posted by on March 27th, 2009

This is a presentation I gave at the GamesBeat09 conference hosted by VentureBeat. The topic is about the future of video games. Unfortunately, my presentation was interrupted. Therefore I recorded a version afterward to satisfy the people who are interested to hear the ending.

However, this is the first time I tried to add my narration to my slides. There were so many technical issues happened during the making of this video. So if you hear sound glitches (some are pretty long), please bear with me. In addition, this was suppose to be a 8 minutes talk. However, I spent 20 minutes trying to elaborate each slides to more details which made the talk too long to watch : {

Categories: Philosophy Comments: 2