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	<title>Comments on: CBC Radio Interview on Flower &amp; More</title>
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	<link>http://thatgamecompany.com/our-game-design-philosophy/cbc-radio-interview-on-flower-more/</link>
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		<title>By: Huronline</title>
		<link>http://thatgamecompany.com/our-game-design-philosophy/cbc-radio-interview-on-flower-more/comment-page-1/#comment-311</link>
		<dc:creator>Huronline</dc:creator>
		<pubDate>Mon, 09 Feb 2009 07:53:39 +0000</pubDate>
		<guid isPermaLink="false">http://thatgamecompany.com/?p=385#comment-311</guid>
		<description>Like everyone else, I caught the Nora Young&#039;s interview, too. I have never wanted to play a videogame before, but your approach sounded so unusual that I decided to give it a try.</description>
		<content:encoded><![CDATA[<p>Like everyone else, I caught the Nora Young&#8217;s interview, too. I have never wanted to play a videogame before, but your approach sounded so unusual that I decided to give it a try.</p>
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		<title>By: Cloud668</title>
		<link>http://thatgamecompany.com/our-game-design-philosophy/cbc-radio-interview-on-flower-more/comment-page-1/#comment-310</link>
		<dc:creator>Cloud668</dc:creator>
		<pubDate>Mon, 09 Feb 2009 05:14:46 +0000</pubDate>
		<guid isPermaLink="false">http://thatgamecompany.com/?p=385#comment-310</guid>
		<description>they&#039;ve put up the 30 minute interview!

http://www.cbc.ca/spark/2009/01/full-interview-jenova-chen/

Also, as it appears, SCEJ decided to release Flower for 800 yen and to call it Flowery (not a typo too considering the katakana)</description>
		<content:encoded><![CDATA[<p>they&#8217;ve put up the 30 minute interview!</p>
<p><a href="http://www.cbc.ca/spark/2009/01/full-interview-jenova-chen/" rel="nofollow">http://www.cbc.ca/spark/2009/01/full-interview-jenova-chen/</a></p>
<p>Also, as it appears, SCEJ decided to release Flower for 800 yen and to call it Flowery (not a typo too considering the katakana)</p>
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		<title>By: Amish Gramish</title>
		<link>http://thatgamecompany.com/our-game-design-philosophy/cbc-radio-interview-on-flower-more/comment-page-1/#comment-309</link>
		<dc:creator>Amish Gramish</dc:creator>
		<pubDate>Mon, 09 Feb 2009 04:07:18 +0000</pubDate>
		<guid isPermaLink="false">http://thatgamecompany.com/?p=385#comment-309</guid>
		<description>I just got around to listening to it!
Great interview!  And I would like to listen to the 30 minute interview.</description>
		<content:encoded><![CDATA[<p>I just got around to listening to it!<br />
Great interview!  And I would like to listen to the 30 minute interview.</p>
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		<title>By: michele misha</title>
		<link>http://thatgamecompany.com/our-game-design-philosophy/cbc-radio-interview-on-flower-more/comment-page-1/#comment-308</link>
		<dc:creator>michele misha</dc:creator>
		<pubDate>Sat, 07 Feb 2009 23:21:23 +0000</pubDate>
		<guid isPermaLink="false">http://thatgamecompany.com/?p=385#comment-308</guid>
		<description>I also just happened to catch the interview while I was driving- I had to stop in the a car park to listen and make sure I  could write down the infomation. Flow is Beautiful- more than that ist WONDERFULL. I am an artist working on a conceptual art project called the Institute of Wonder.........like to make this a link.......</description>
		<content:encoded><![CDATA[<p>I also just happened to catch the interview while I was driving- I had to stop in the a car park to listen and make sure I  could write down the infomation. Flow is Beautiful- more than that ist WONDERFULL. I am an artist working on a conceptual art project called the Institute of Wonder&#8230;&#8230;&#8230;like to make this a link&#8230;&#8230;.</p>
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		<title>By: Mare</title>
		<link>http://thatgamecompany.com/our-game-design-philosophy/cbc-radio-interview-on-flower-more/comment-page-1/#comment-307</link>
		<dc:creator>Mare</dc:creator>
		<pubDate>Sat, 07 Feb 2009 22:51:19 +0000</pubDate>
		<guid isPermaLink="false">http://thatgamecompany.com/?p=385#comment-307</guid>
		<description>I caught the interview on CBC today...it was gret...I am very interested in trying Flow and optaining Flower. I teach in the adult and higher education and techer education program at the university here in Manioba. I am looking for new ways to move thinking beyond the concrete to the creative and transformational. I need to try the games to be able to share them with my students...and grandkids too....I am a Digital ESLer! I am pumped!
Thanks for pushing the edge of the envelope Jenova!
mare</description>
		<content:encoded><![CDATA[<p>I caught the interview on CBC today&#8230;it was gret&#8230;I am very interested in trying Flow and optaining Flower. I teach in the adult and higher education and techer education program at the university here in Manioba. I am looking for new ways to move thinking beyond the concrete to the creative and transformational. I need to try the games to be able to share them with my students&#8230;and grandkids too&#8230;.I am a Digital ESLer! I am pumped!<br />
Thanks for pushing the edge of the envelope Jenova!<br />
mare</p>
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		<title>By: David Finch</title>
		<link>http://thatgamecompany.com/our-game-design-philosophy/cbc-radio-interview-on-flower-more/comment-page-1/#comment-304</link>
		<dc:creator>David Finch</dc:creator>
		<pubDate>Thu, 05 Feb 2009 18:26:13 +0000</pubDate>
		<guid isPermaLink="false">http://thatgamecompany.com/?p=385#comment-304</guid>
		<description>I caught the interview on Spark --- very interesting and thought provoking. After having played flOw and Cloud, I&#039;m looking forward to Flower. Hopefully it will be the same kind of full-sense experience as the others.</description>
		<content:encoded><![CDATA[<p>I caught the interview on Spark &#8212; very interesting and thought provoking. After having played flOw and Cloud, I&#8217;m looking forward to Flower. Hopefully it will be the same kind of full-sense experience as the others.</p>
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