Posted by Aaron on January 16th, 2014
We’re really excited to say that Flower will be a permanent part of The Smithsonian American Art Museum’s permanent collection!
This is different from The Art of Video Games exhibit that was in the same museum for half of 2012, which was only a temporary exhibit and is now traveling across the United States. You can check out the locations that the exhibit will travel to by clicking right here.
Flower, together with Halo 2600, is currently being prepared to be displayed in Washington, D.C. The new exhibit will be open to the public at a later date. These two games are just the first in the collection, so expect to see more information about amazing games entering the museum in the future. Read more >
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Posted by Aaron on November 14th, 2013
Back in September, we asked you what questions you had for Composer Vincent Diamante (Cloud, Flower, New Game) and Feel Engineer Adam Lederer (New Game). We picked some of the best answers and answered them. Be prepared, though, because these are some epic answers:
You’ve heard it right, folks! Our first two PlayStation 3 games are now being ported over to the PlayStation 4 and the PlayStation Vita! Check out this video for details:
That’s right! The PS Vita and PS4 versions of flOw and Flower will be completely free on for all of you who purchased each respective game on the PlayStation Store. If you bought flOw on the PS3, you’ll get it free for PS4 and PS Vita. And if you are late to the game and buy Flower on PS4, you’ll get the PS3 and Vita versions for free. Flower will be released on both platforms on Nov. 15th, and flOw will be released on both platforms on Nov. 29th.
More details of the ports after the break: Read more >
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On June 21st, thatgamecompany was fortunate enough to take part in the Edinburgh Game Music Symposium! Organized by Jacob Pernell, Yati Durant, and Luci Holland, and in collaboration with the Edinburgh International Film Festival, the symposium was a showing, discussion, and demonstration of music’s unique position in the interactive medium.
thatgamecompany was honored to have Journey present at the event, both playable and played – a symphonic performance was bookended by music from the game, starting with “Nascense,” and ending with “I Was Born for This.” It was moving to hear the music live, especially with such strong violin, cello, and vocal performances!
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Posted by Aaron on July 15th, 2013
We’re glad to say that the Journey Collector’s Edition has been released physically in almost every region that PlayStation covers! Americas, Asia (which excludes Japan), and now Europe (which includes Australia, New Zealand, and some other areas).
The Collector’s Edition was recently released on the PlayStation Network in the European region and was released on disc last month. It’s available in the United Kingdom for £15.99 and is available in the rest of the European region for €19.99. Other countries will have similar pricing. (The disc may not be available in some countries that are part of the SCEE region, but the PSN version is available in every country.)
The European version is the same as the American and Asian releases, but the EU PSN version doesn’t include the PlayStation Plus Trial nor the avatars. The Physical version includes the avatars but not the PS+ Trial.
We don’t have much at all to do with where the CE gets released as Sony is handling everything on that side. We are very thankful for all the great people at Sony Europe that pushed the release through the European region and worked out everything between manufacturers, distributors, and retailers. It’s just amazing seeing people from all over the world tweeting, messaging, and posting all over the internet about how they have bought the disc.
On another note, Sony and Matt Nava have worked with Cook and Becker to produce high quality, limited edition, Giclee prints from Journey. These include some of the most memorable scenes from Journey, as well as some concept art.
Click through to see some more images.