TGC @ GDC2010

Posted by Kellee on March 8th, 2010

thatgamecompany will be joining approximately 16,000 of our closest friends in the game development community this week at the Game Developers Conference in San Francisco. Here’s our schedule of events:

Tues, 3/9 4:15pm - Kellee Santiago will be addressing the Education Summit in her talk, Leadership - A 21st Century Skill.

Wed, 3/10 10am - Kellee Santiago and Robin Hunicke will be talking to the Independent Summit crew about How to Manage an Exploratory Development Process

Wed, 3/10 4:15pm - Robin Hunicke will be participating in the Indie Game Rant!

Wednesday night, 7pm - late: TGC will be hanging out at the GAMMA IV/INDIE GAMES party at The Mezzanine. Come out and check out incredible games and incredible music!

Thursday 6:00pm - The Game Developers Choice Awards will be streamed live on GameSpot’s website!

Fri, 3/12 9:00am - Kellee Santiago will be joining the GDC Microtalks, “Play With Us.”

Fri, 3/12 4:30pm - Jenova Chen will be challenging Kim Swift’s crown in the Game Design Challenge!

*All times are in PST.

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Robin Hunicke in Nottingham

Posted by Kellee on February 8th, 2010

robin_hunike_planting

It’s been awhile since the Flower GameCity event, but the local Nottingham Trent student rag just published this sweet interview with Robin, who was over there enjoying the awesomeness that is the UK and GameCity. I wouldn’t bring up the fact that it happened awhile ago, except that she ruminates on enjoying the student vibe around Nottingham:

“I absolutely love the idea of being a student because you can spend your time doing what you please. You can follow your whimsy and your curiosity, which is critical. You should enjoy the time that you have as a student and experiment as much as possible. I think, a lot of the time, people spend their time as a student worrying about being able to make something commercial and successful. But when you’re a student you can make whatever you like and you should use that time to investigate strange and new territory.”

Yeah, that worked out pretty well for us.

Click here to read the full interview.

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Signed Flower Poster Auctioned for Haiti

Posted by Kellee on January 30th, 2010

thatgamecompany is participating in IGN’s fundraiser for Haiti Habitat for Humanity. You can buy this signed Flower poster, and help out the citizens of Haiti, all in one step!

Click here to visit the Ebay page.

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2010 Global Game Jam, Jan 29th!

Posted by Kellee on January 11th, 2010

Global Game Jam™ (GGJ) was established in 2009 as an IGDA event with great success and media attention. Lives were changed, jobs found, ideas sold, collaborations and opportunities abound.  GGJ brings together talented individuals and teams from around the globe and rallies them around a central theme, for which they have 48 hours to create their game.

This is a great event, and a great way to meet new developers in your area. To find out where it’s happening near you, visit http://www.globalgamejam.org/Locations.

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Game Church

Posted by Kellee on January 6th, 2010

GamePeople just did a lovely write up of the Game City event in Nottingham -

“The game is projected onto the large cross of gauze that billows as people enter and leave. It softens the feel of the technology as we settle in to watch the game, Flower, play out through PlayStation 3 and cables and projectors.

And so we spend the next hour together. Lightly watching, quietly talking and absorbing the experience. And then we reach the end, and after a moment’s pause a stuttered clap turns into applause and we respond and make clear what was implicit from the start, we are all a part of what was going on here - our community, our shared passion, our gaming church.”

Click here for the full article.

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