flOw Re-imagined in Starcraft 2
Posted by Kellee on July 22nd, 2010
“It’s been a while since we’ve seen a really unique application of the dark magic-fueled creation tools behind StarCraft 2, so we’re glad the video posted below could come along and decisively end our dry spell. Behold: Origins, a recreation of thatgamecompany’s microcosmic PSN title, flOw.
The game, created by Battle.net user Malu05, follows the familiar “eat or be eaten” structure of its inspiration, allowing players’ organisms to grow and gain new abilities as they consume smaller prey. It looks pretty neat and, with any luck, will be available to download when StarCraft 2 launches next week.”
Featured Fan Art – Michael Inglis
Posted by Kellee on April 20th, 2010
From the artist: “I started making it about 6 months ago for an art class. After much thought, (and hours of Flower played) I made the decision to base it upon Flower. The landscape was created using Papier-mâché, and the Flowers were animated Origami which was added later on Adobe After Effects. The petals were also added on After Effects. I unfortunately was unable to use the official soundtrack due to the ‘bugs’ in the EU release.”
Love the origami!
Tell Us Your Flower Stories
Posted by Kellee on April 16th, 2010
We’ve teamed up with the folks at Playstation Blog to run a contest that’s all about you. Your stories about Flower!
Here’s what you do: type up your essay about your Flower experience in 2000 words or less, and email it to myflowerstory@thatgamecompany.com before 9 AM (PST) on April 28. You just have to be 13 years old or older, and a legal resident of the United States or District of Columbia. In your email, be sure to include your name and date of birth.
The top 5 stories (judged on content and style of storytelling) will be featured in future Playstation Blog posts. The writers will receive $20 PSN Cards, and be ranked as incredibly awesome by us!
Click here for all of the rules & details.
Looking forward to hearing from you!
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