We are proud to share the news today that our studio has entered the next phase of development on our upcoming project and has raised an additional $7 million in funding. We are happy to partner with Capital Today and a team of other investors who share our vision in making meaningful interactive experiences that inspire, connect, and emotionally touch the hearts of players around the world.
With this new investment, our studio is able to scale up development efforts to focus on making the best game possible in the same spirit as flOw, Flower, and Journey. We’ll also begin laying the infrastructure to self-publish, market, and distribute on our own terms for this next project and beyond.
Since finishing Journey, the team has been hard at work to make an emotionally engaging experience centered around human connections for players of all ages and backgrounds. We’re eager to share more information with everyone as we get further into development. Until then, a big thanks to everyone for your patience and ongoing support.
Posted by Aaron on November 14th, 2013
Back in September, we asked you what questions you had for Composer Vincent Diamante (Cloud, Flower, New Game) and Feel Engineer Adam Lederer (New Game). We picked some of the best answers and answered them. Be prepared, though, because these are some epic answers:
Happy 7th birthday, thatgamecompany! What an incredible year it’s been, full of many wonderful reasons to celebrate. Here’s a recap of how far we’ve come since our last birthday:
Thanks to the many players who continue to pour out their support, keeping us inspired through their letters, music, art, and cosplay costumes. The response to Journey continues to overwhelm us, and we feel so lucky to have so many players touched by our work.
Journey has been recognized with over 120 industry honors in categories spanning Audio, Design, Innovation, Art, Online Multiplayer, and more. Of those, Journey earned 33 awards for Overall Game of the Year among games in all genres and platforms.
More reasons for celebrating this past year: Read more >
Read more >
Good news, everyone!
The Art of Journey is finally up for pre-order at Bluecanvas! The first 750 orders get copies that are signed by both Jenova Chen and Matt Nava! Signed copies are still available, but they’ll likely run out quickly.
You can pre-order them at this link:
The book is no longer available for signed pre-orders, but you can buy a standard copy with much cheaper shipping from Amazon right here:
Click the “Read more” link to see some pictures of the book.
Posted by Sunni on August 28th, 2012
Today’s release of the Journey Collector’s Edition Blu-ray marks a very proud and exciting day for us here at thatgamecompany.
From the moment a thatgamecompany anthology was first discussed, to later down the line when I was brought into the equation to work along with the team and Sony Santa Monica as we put together this amazing package of content – every one of us has anticipated the day when our great effort and care would translate into something any one of us could hold in our hands.
Today is that day, and we couldn’t be more pleased with how our first disc title has come together. We hope the same holds true for everyone who picks up a copy of the Journey Collector’s Edition.
For any of you fortunate enough to be attending PAX Prime in Seattle, WA, this weekend, keep a lookout for me in my bright new TGC shirt (pictured below, far right)! Please be sure to come over and say hi and pick up a TGC sticker from me, too!
It’s been a great day, and we’re absolutely thrilled to keep at it so we can create even more games that will respect, entertain, and engage players in new, meaningful, and positive ways.
To cap off this post, let me leave you with the Journey Collector’s Edition Official Trailer Video: