People

Jenova Chen
Creative Director
Born in Shanghai China, Jenova Chen studied video game design at Interactive Media Division at School of Cinema & Television, University of Southern California, and got his terminal master degree in interactive media in 2006.
One of Jenova's greatest dreams is to bring the best things and messages to the world. Like what Hayao Miyazaki did to anime, Jenova wants to be one of the heroes who can make video game a more mature and adorable treasure shared by every human being.
To know more about him, you can also check out his Personal website
A little bit about us…
thatgamecompany was founded in the Spring of 2006 by Jenova Chen and Kellee Santiago, two graduates of the University Southern California Interactive Media MFA program. They had worked on several projects together, including the multi-award winning student game, “Cloud,” and decided to continue working together on small, experimental games by forming a game studio that would focus on these projects.
thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

We call our games “core games.” Core games appeal not only to existing hardcore and casual gaming markets, but also to dormant gamers and even non-gamers. Core games reach these new markets because they are easier and less time consuming, yet possess emotionally rich and powerful interactive experiences.