flOw: it IS a great game on a small budget!

Posted by on April 17th, 2008

Yahoo! News Featured this little ditty on their front page yesterday:

Great Games for Small Budgets

from the article:
“Gas prices got you down? Mortgage rates keeping you up at night? As the country teeters on the brink of a recession, are you feeling the pinch? Never fear: although your entertainment budget might be strained, you don't need to go without fun altogether. Check out this collection of cut-price classics — including a few Best of 2007 game nominees — all widely available for under $30.”

Categories: FlOw Comments: 1


New PSN Store is Live!!

Posted by on April 15th, 2008

I think it looks a feels and lot better. You can navigate sans mouse, games and add-ons are easier to find, and overall it loads much faster (although there seems to be problems with individual icons appearing). Also, you can see if you have already downloaded a game, as opposed to the old system where they would just disappeared from the store all together.

Featured Items:
Original flOw game w/ fancy Game Developers Choice Awards Recipient logo on it!
flOw Bundle (original game + expansion for $8.99)


What are your thoughts on the new store? How do you think it could be improved?

Categories: General Comments: 1


Interview w/ Jenova by Tale of Tales

Posted by on April 8th, 2008

The development team Tale of Tales is somewhat of a sister studio to ours. They develop games that explore richer emotional themes and content not traditionally found in the current video game market landscape. Most recently, they were finalists in the Independent Games Festival with their game “The Path,” a dark and haunting game that toys with the player’s sense of direct goals and achievements while the story of the game plays with the themes of “Little Red Riding Hood.”

They’ve been gathering quite an interesting interview series, the last of which, we are honored to say, is an interview with our Creative Director, Jenova Chen.
The same TGC concepts you are probably familiar with are explored, but Jenova goes into much more depth about his background and beginnings as a game developer, and I think the dialogue becomes more interesting in lieu of the nature of ToT’s games.

Click here for the interview.

Categories: Philosophy, Press Comments: 1


Student Project Postmortem

Posted by on April 3rd, 2008

Our friends and former colleagues at USC published a Postmortem on their Independent Games Festival Student Showcase 2008 entrant, “The Misadventures of P.B. Winterbottom.” Mentions of Jenova and thatgamecompany aside, it certainly rings true with out experience on student games, and I thought it might be helpful for those of you out there looking to start your own.

Read the article here.

Categories: Misc Comments: No Comments